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GrapeCity.Documents.DX.Windows Assembly / GrapeCity.Documents.DX.Direct2D Namespace / EffectContext Class / GetMaximumSupportedFeatureLevel Method / GetMaximumSupportedFeatureLevel(FeatureLevel[],Int32) Method

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    GetMaximumSupportedFeatureLevel(FeatureLevel[],Int32) Method
    In This Topic
    HRESULT ID2D1EffectContext::GetMaximumSupportedFeatureLevel([In, Buffer] const D3D_FEATURE_LEVEL* featureLevels,[In] unsigned int featureLevelsCount,[Out] D3D_FEATURE_LEVEL* maximumSupportedFeatureLevel)
    Syntax
    'Declaration
     
    Public Overloads Function GetMaximumSupportedFeatureLevel( _
       ByVal featureLevels() As FeatureLevel, _
       ByVal featureLevelsCount As System.Integer _
    ) As FeatureLevel
    public FeatureLevel GetMaximumSupportedFeatureLevel( 
       FeatureLevel[] featureLevels,
       System.int featureLevelsCount
    )

    Parameters

    featureLevels
    featureLevelsCount
    See Also